Here’s the fourth of four city geomorphs.
Yes, there are only 4 tiles in this one.
The above image is 72dpi.
The below image is 300dpi.
Here’s the fourth of four city geomorphs.
Yes, there are only 4 tiles in this one.
The above image is 72dpi.
The below image is 300dpi.
This is the third of four sets of city geomorphs. This one includes 3 edge tiles: north, west, and south.
The image above is 72dpi.
The image below is 300dpi.
The second of a set of 4 city geomorphs.
This one includes 2 corner tiles (north east, and south east), and 2 edge tiles (west, and east).
The image above is 72dpi.
The image below is 300dpi.
I realised that the first few images I posted here were WAY too big. No more using the default export settings. These images are the same pixel sizes (72dpi and 300dpi) as the last lot but exported a jpeg with more compressions for much smaller files.
Here we have the first of a small series of city geomorphs. They are very rigid, and pretty much everything aligns tightly to the grid. I’ll try to loosen up next time, but I kind of like the way dense city blocks came out.
The whole set includes 4 corner tiles, where the village or town meets the forest or farmland, and 4 edge tiles. This one has the southeast corner.
As usual, the image above is 72 dpi, and the image below is 300 dpi.
After seeing some brilliant Geomorphs like the ones by Dyson Logos, I thought I’d have a crack at doing some myself. These are drawn on 5mm grid paper (if you look close, you can see the grid dots, it’s not ruled). Each map is 10 by 10 squares. It’s my first set of geomorphs.
How do you get into the throne room in the bottom left map?
The map above is 72dpi.
The map below is 300dpi, for printing.
A motley crew of guards sit around a table playing cards. They aren’t paying much attention to their guard duties since nobody ever comes through this outpost.
I drew this map ages ago, but never posted it until now. It’s a small guardhouse, somewhere underground.
Players approach from the west and have two sets of guarded doors to get through, while the guards can harass the players through the arrow slits and the bars.
The above image is 72 dpi on a 5mm grid, with 5mm representing 5 feet.
The image below is the 300dpi version, better for printing.