Category: Geomorph

  • city geomorh 04

    city geomorh 04

    Here’s the fourth of four city geomorphs.

    Yes, there are only 4 tiles in this one.

    The above image is 72dpi.
    The below image is 300dpi.

  • city geomorph 03

    city geomorph 03

    This is the third of four sets of city geomorphs. This one includes 3 edge tiles: north, west, and south.

    The image above is 72dpi.
    The image below is 300dpi.

  • city geomorph 02

    city geomorph 02

    The second of a set of 4 city geomorphs.

    This one includes 2 corner tiles (north east, and south east), and 2 edge tiles (west, and east).

    The image above is 72dpi.
    The image below is 300dpi.

  • city geomorph 01

    city geomorph 01

    I realised that the first few images I posted here were WAY too big. No more using the default export settings. These images are the same pixel sizes (72dpi and 300dpi) as the last lot but exported a jpeg with more compressions for much smaller files.

    Here we have the first of a small series of city geomorphs. They are very rigid, and pretty much everything aligns tightly to the grid. I’ll try to loosen up next time, but I kind of like the way dense city blocks came out.

    The whole set includes 4 corner tiles, where the village or town meets the forest or farmland, and 4 edge tiles. This one has the southeast corner.

    As usual, the image above is 72 dpi, and the image below is 300 dpi.

  • simple geomorph

    simple geomorph

    After seeing some brilliant Geomorphs like the ones by Dyson Logos, I thought I’d have a crack at doing some myself. These are drawn on 5mm grid paper (if you look close, you can see the grid dots, it’s not ruled). Each map is 10 by 10 squares. It’s my first set of geomorphs.

    How do you get into the throne room in the bottom left map?

    The map above is 72dpi.
    The map below is 300dpi, for printing.