Desert Priest

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Desert Priest

Medium Humanoid (Human), Neutral Good

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Armor Class 16

Hit Points 18 (3d8 + 6)

Speed 30 ft.

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STRDEXCONINTWISCHA
8141381713
-1+2+1-1+3+1
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Saving Throws: WIS +5, CHA +3

Skills: Medicine +5, Perception +5, Pesuasion +3, Religion +4

Senses: Passive perception 15

Languages: Common, Elemental (Fire + Air), High Desert.

Challenge 1 (200 XP)

Proficiency Bonus +2

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Actions

Sling.

Quarterstaff. The brooms and rakes the priests carry are treated as quarterstaffs.

Turn Undead two times per day

(*3) Sacred Flame, Guidance, Toll the Dead

(*3) False Life, Bane

(*2) Blindness, Ray of enfebelment

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